We meet our adventurers all wandering through the plaza of Phlan looking to begin fresh new lives. Barnstead the builder is a dwarf desiring to go out and help others while building a church if his own. Brash is a bard, excited to build on his skills of entertainment hoping to one day even be a fire dancer. Roscoe the halfling rogue has escaped a dark past that resulted in his family heirloom being stolen and has sworn to get it back at any cost. Vikon a noble wizard is searching for adventure and magical weapons to hone his skills.
They begin their story when seeing a soldier posting up signs requesting help in the hunt for possible ghosts and Brash took the opportunity to impress the crowd by following behind the soldier and mocking him. Barnstead stopped to read the flyer and encouraged the group to go to the graveyard and get more information.
The group entered the pristine but aged Valhingen graveyard and saw an elderly man bent over planting flowers. Although intent on his work he knew they had approached and welcomed them. He introduced himself as Yovir Glandon and gave information about rumors of a ghost ship moving down the coast killing off villages. He asked the group to go investigate and though poor offered 3 healing potions as payment and horses to borrow as well as room and board at the Laughing Goblin Inn. The group accepted and headed to the Kelmevor sanct to talk to a madman who may have information to direct them. The madman only spoke of a dracolich and then went into a fit of yips. They found out from the cleric standing guard that a member of the Black Fist, Alyed had been by earlier asking questions so they decided to stop and see what information she had gleaned. As it turns out she had little to go on other than the attacks seem to be moving steadily down the coast and based on timing the next would probably be in the next day or so.
This prompted the group into action and they headed out on the Iron Route going north towards the next village to be hit. On the way they bumped into a man and son with a broken carriage. Barnstead nicely helped him fix the axle and Roscoe pilfered through the back for good loot and got stuck inside a trunk. Brash kept the father and son entertained with stories and helped Roscoe out of a tight situation saying they were merely testing the security of the merchants trunks. The father mentioned a ferry up the road and then went on his way back to Phlan.
They continued on and as night fell wolf pups rolled into the roadway whilst a protective momma dire wolf came up behind the group. In a moment of reaction Vikon shot at her with magic and missed which made her growl with hackles up. She snapped at the group and as they decided that they may have to attack, the pups ran off the road and she took off after them. The group then decided it may be best to camp as it was late and dark out.
When morning rose, the group swiftly wrapped up camp and began walking down the trail again, only to run into Toby Fare with his trusty sidekick Quispy sitting on a boulder. His horse had been lost and he had been stuck walking on foot, allowing time for the group to catch up. After introductions, they continued moving down the trail where they ran across a large black bear caught in a trap. Barnstead used his animam speaking skill to see if they could assist it and while the group listened to the bear growl, the bear was actually telling Barnstead to watch out for the thugs who had set the trap because they were still running around. As Barnstead relayed the message out of the woods a whole group of thugs dashed out. With some savage back and forth with arrows flying and Quispy biting, the thugs were easily dispatched and Roscoe took a moment to pilfer through the dead for any goodies they may have. Toby, feeling quite congenial decided to bond with Lance as they continued on their journey, taking small moments to try to give his gear a shine. Each of the newcomers took some time to share their stories with the group, explaining how circumstances had brought them all together.
They continued traveling uneventfully for about three days, the third evening around 9 or so, they crested a hill and saw in the close distance that Greenest, the city they were traveling too, appeared to be under siege. Plumes of smoke and fire filled the darkening sky and they could see small figures moving away from the city, whilst overhead a large, winged figure swooped around. The group deduced immediately that it must be a dragon, and while there was a suggestion about camping til daylight, the group decided to act quickly to help the townspeople.
They rushed into the city and as they started down a pathway a family ran out in front of them, ambushed by a swarm of kobolds. The wife turned to fight, broken spear in hand but the group intervened and told her she could stand in front of her family while they took care of the enemies. Going into action the adventurers wasted no time in dispatching of the nasty kobolds, Amadeus used some magnificent dragon breath to blast most into burning char while the others pounded and shot away at the others.
Upon success, the wife introduced herself as Linen Swift and told the heroes they should make their way to the keep with her family as that was the only place with enough protection to hold off the pillagers. As they made their way down the path, the shortest route to the keep, they ran into two more groups of attackers, crushing them with ease. As the group got to the keeps door the villagers were excited to finally be out of harm’s way for the moment.
As Toby Fare and Quispy pushed onward to search for Janma, the other adventurers spent a bit of time at the Laughing Goblin in getting to know each other and deciding what they wanted to next. Roscoe took a moment to as Fat Mar the waiter if he would want to sell the bar, however Fat Mar was not the owner and just gave Roscoe a questioning look and reminded him he was just a sweaty ‘ole waiter. The owner told him the bar was a family business and she would not sell right now, also with the rat infestation there was no way she could give that problem to a new owner. The new adventurers liked the sound of cleaning out some nasty rodents but the others who had barely escaped with life quickly told them how dangerous that would be.
Instead the adventurers, feeling rested and prepared, went on down the Iron Route to head towards Greenest, looking to catch up with their friend and help him in his quest.
Several miles outside of town the group ran into an ancient, rickety wooden bridge that was in terrible shape. They could year yelling and about halfway down the bridge an orc was dangling from twisted rope by one arm, holding onto a machete with the other. He was terrified and as the group looked down, they saw two crocs circling in the water, snapping up at the orc every once in awhile.
Rosce immediately took action, shooting one croc and wounding it. Seeing how effective that was Amadeus a shot at it as well and watched as it sank into the water. They shot the other croc as well, hoping to at least provide some safety to the orc who was just screaming away. Apparently he could not swim either so the crocs were not his only concern.
After a little chat about who should try stepping out onto the bridge, Barnstead took the lead, walking awkwardly until he got to the center near the orc, and then he slipped and caught himself with his massive weapon, using it to hold on until Roscoe could give him a hand. Lance and Amadeus worked on a plan to get rope onto everyone so they could pull him in while Roscoe danced lightly down to Barnstead, slipped and was lucky when Barnstead was able to grab him and toss him back up onto the bridge. Lance and Amadeus managed to get the end of the rope to the others and started to work their way across the bridge. Roscoe, forgetting momentarily that he was attached to the others leapt on down farther, yanking Amadeus and Lance forward into the rickety bridge.
Meanwhile Barnstead had managed to get up and pull the orc up whose arm was bleeding profusely. He said a little prayer, healing the orc and they continued across the bridge. Lance nimbly made it across most of the bridge until he came upon a large gap that happened to stretch over brush and promptly fell in, followed by Amadeus. Because of their tight quarters they could not see the giant crocodile standing in front of its nest and the other two were debating whether to attack or try to talk to it. The orc, having seen the predicament, ran off like a coward.
Tail twitching and anger in its voice, the croc asked why the group would have saved such an evil being as that orc who was trying to rob her nest. She had chased him out onto the bridge and her children were attempting to finish him off from the river and the group had killed them. She was not happy, but wasn’t really interested in fighting so when the group asked what they could do to make up for her loss she asked them to entertain her. Lance and Amadeus had climbed out of the pit by this point and no one was able to put on much of a show until Roscoe who sang a little ditty about baby crocs.
As he sang, the eggs began to hatch and the momma croc went over to it, and began eating the babies who were snakes as it turned out. The group was confused as to whether they should intervene and decided it was best to just move on.
Farther down the road in the chilly, damp weather the adventurers ran across a delightful looking old woman who was busy stirring some concoction in a cauldron. She seemed very happy to see the group and mentioned that Toby had passed through. She adamantly offered the group her special stew that was cooked “with a little of this, a little of that and a lot of love.” The guys were hungry after half a day of travel and the stew smelled better than anything they had run across before, so after thinking about it for a moment, Barnstead and Roscoe both went for some. It was the best stew they had ever had in their lives. As they finished and chatted some more, they began to shrink dramatically until they were no larger than an ant. Their gear and clothing left behind in a pile, the other two adventurers were shocked.
They questioned the old lady who appeared to have no idea what was going on, and then a little bug flew out of the cauldron and went for the grass. When pressed the old lady said maybe the bug was a fly or a wasp, she couldn’t be certain, everyone loves her stew. Lance went ahead and had a little, hoping to see where the others had gone. Amadeus continued to question the old lady for a few more minutes and after Lance failed to yell loud enough to tell him to eat the soup, Amadeus had just heard a loud squeak, he decided to go ahead and eat some stew too.
A lovely little pixie admitted that she had shrunk them because she was in dire need of help, at which point Barnstead who was a little miffed told her she could have just asked while they were large and had their gear to help. Being a young kid, she had done only what seemed best at the moment though and there was no way to get big again aside from waiting for the potion to wear off. She lead the group to a large crack in the ground where she had accidentally dropped her pixie dust. Being afraid of the dark and claustrophobic, she could not go down to retrieve it and hoped the adventurers could help.
Barnstead tried climbing down and made it a few feet before getting stuck, Roscoe, Lance and Amadeus brainstormed about best options. Amadeus ninja slapped some grass and tried to use a blade to put down the crack and Lance used a little magic to light up the bottom of the crevice so they could see better. After a bit Roscoe grew large again and after the rest joined him at full size they decided to shrink him again and hand in a thread of the rope to let him climb down and grab the dust.
This worked although part way down Roscoe slipped and landed on his butt in the dirt. Having told them to wait a couple minutes before pulling the rope back up though he was able to grab the vial of dust and the rope in time.
They gave the dust back to the pixie who was so happy to have it back that she gave each of them just a little bit to enjoy and then flitted off to her family as it was getting dark out.
The group decided to set up camp in the clearing and as they were preparing, they were ambushed by a group of goblins and an orc! The orc blasted into the clearing and smashed at Barnstead immediately and Roscoe dispatched of him with an arrow while the other goblins ran into the clearing. Two were armed, making it difficult to get a clear shot but after some fierce battling they were killed along with a hobgoblin. Roscoe took some time to search through their corpses, finding a vial of red powder and a marble elephant along with 15 gp worth of gems while Lance inspected the goblin armor to decide if it was worth anything. When asked whether he had found anything of value, Roscoe said no, which Barnstead called him out on so he mentioned the elephant. The rest of the evening passed uneventfully although the group took turns watching out for more trouble just in case.
While Barnstead finished up his walkthrough of the space, Toby Fare decided to join the group that has just left with Quispy and ensure that they are actually turned over to the proper authorities As he headed out, Doomguide Yovir sent two other adventurers down into the crypt with Cassyt to help keep clearing out the undead. Toby stopped by the Cracked Crown Inn to find out that no one has heard from Janma yet and the worry is escalating. The bartender implored him to go west and find out what has happened to her so he went ahead and left a note for the group at the manor as well as at the Laughing Goblin Inn to let them know where he was going. He also arranged for a horse and buggy for the group so they could catch up as soon as possible. Toby then leapt onto his horse with his pack and faithful familiar and road off to the wilderness.
The group reassembled and Cassyt showed the new adventurers where Roscoe and Barnstead were so they could decide what to do from there. Lance Alot, the gnome cleric wasted no time and introduced himself immediately, letting them know he was on a quest to aid adventurers and wanted to help clear the tomb. Amadeaus the dragonborn ranger had seen Lance Alot and was interested to see where he was going and decided to assist as well. With everyone on the same page the group re-inspected an obelisk in a small area and ascertained that it was covered in runes that talked about the dead in the room. Then they decided to continue down the stairs where they ran into a door.
Barnstead courageously opened it up and crept into the room slowly, Lance Alot not far behind. As they got all the way in, bones fell from the ceiling and plaster and dust filled the room. Skeletons started attacking and the group had to rally together to crush some skulls.
Having taken the brunt of the damage, Barnstead was kindly healed a bit by Lance Alot before moving on to another stairwell. Off to the groups right, a large mummified statue with a crown sat and Lance Alot saw a compartment with weights, giving him the impression that there was more to this room than meets the eye. Amadeus wanted to inspect further as did Roscoe but Barnstead and Cassyt reminded the group that they were there for monsters and not treasures so the group decided to move on.
They decided to enter another doorway which led the group to a chamber full of zombies and kobolds. As the zombies moved in to attack, Roscoe let an arrow fly immediately killing off a sleeping kobold and then the group annihilated the zombies. Their presence in the chamber being known, a red wizard Rorreth in the back area immediately begins packing up while the battle continues and as the group comes around the corner he leaps onto a teleportation circle and disappears, leaving some kobolds, a Thayan knight and a cultist to try to get rid of them.
The cultist was rendered useless as his brains hit the wall when Amadeus shot him with a longbow. Roscoe used his wicked bow skills to do some serious damage to the Thayan knight who was in process of demolishing Lance Alot. Cassyt, seeing that Lance Alot was in imminent danger, dragged his bleeding almost/probably corpse to the side and began some healing to rally him. Meanwhile the knight had turned his attentions to Barnstead who was doing his best to get rid of a couple kobolds, smashing gooey bits. Lance Alot makes a wobbly attempt to throw his weapon, failing but the group manages to dispatch the rest in relatively good shape.
They decided the threat on the tombs was gone and after a quick, not very in depth search of the wizards quarters, the group goes to inform Doomguide Yovir of their findings. Being pleased with the group for not thieving from the dead, he gives them a bonus and they decided to stop at the Laughing Goblin Inn to recuperate and have some ale.